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Magnetic Whiteboard with Grids for RPGs


Universal Gamemaster Screen

A Gamemaster Tool


If you ever were gamemaster in role play game then you certainly have heard something like this before over the GM screen:


Universal Gamemaster Screen

"But I said that I took cover behind that barrel! And why am I in range of this grenade? And that mage can not see me from this angle! So how can he then cast on me?"

 universal gamemaster screen

It's not easy to be GM. Many role plays have sophisticated rules when it comes to positions and distances of the characters. It helps if you can see the situation, not just in the mind's eye. And so most gamemasters sooner or later prepare some sort of universal gamemaster screen with drawings and maps.


We too tryed scetches with paper and pencil in our role play meetings and used some cookies to illustrate the environment and the positions of our characters.

 Universal gamemaster screen

Regrettably every now and then in the heat of battle someone would rock the table, which messed up the whole carefully set up situation. A pinboard helped us here. The needles were our chars.

 Universal gamemaster screen

We tryed out various things. Hand-drawn floor plans, material found on the internet, maps designed with graphics programs. What turned out to be problematic were the pins. They made holes in the maps. And if you want to use a map (a universal gamemaster screen) later again, this is not a good idea.


So we tryed a magnetic board. We had to test a larger amount of magnets, because many magnets were either too strong or too weak, repelled or attracted each other too strong or fell off the board. But in the end we had no more holes in our universal GM screen.


Soon a new problem arose: Sometimes, depending on the game situation, the GM hat to add something to the drawings and maps attached to our universal gamemaster screen. But if you add something on a sketch or a print with pencil and erased it later, some shades and traces remain.


We solved this elegantly with a transparent cover sheet. This even had the advantage that you could draw on the maps not only with pencil (if you wanted to erase something later), but now you could even draw in color with whiteboard markers. Unfortunately this sheet often got out of place on our gamemaster screen .


And then one of our gamers spotted those advertising frames at the supermarket. This was the solution to all our problems! A snap frame with a transparent cover sheet. We only had to add a magnetic bottom. The GAMERBOARD was born.


And when we made some GURPS sessions it became necessary for the gamer master to put a hexagon grid onto the maps and plans. With those the GAMERBOARD was complete. This is how you get it in our web shop today. That's all a GM need for roele play gaming.


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The articles in this shop are not suitable for children under 12 years.